All open roles
Product design and research

Product Designer

Design operator portals, mobile flows, and device screens for software that people use to do a job.

Remote, worldwide. Full-time or contract.

Most of what we design is operational software. Someone opens it because they have a job to finish, such as checking why a device stopped reporting, running a screening, or provisioning a batch of units before they ship.

Screens carry a lot of state, the person reading them is usually in a hurry, and a layout that looks calm in a portfolio can be the wrong answer for someone watching a whole fleet at once.

Figma Design systems UX research Dashboards Device interfaces

What You Would Work On

  • Design operator portals and dashboards that show fleet state, device health, and what went wrong, in a form someone can act on quickly.
  • Design mobile flows for products used away from a desk, sometimes by people who are standing up and holding something else.
  • Design for device screens, including kiosks and TV interfaces read at a distance and driven by a remote or a touch panel.
  • Build and maintain design systems that survive handoff, with components an engineer can implement without guessing at the spacing.
  • Run the research that decides what gets built, including user interviews, task analysis, and testing a prototype before it turns into a sprint.
  • Work alongside engineers while they build it, since our teams are small and design decisions reach production within days.
  • Contribute to how we present the work, from case study visuals through to the marketing site.

What We Look For

  • A portfolio with complex interfaces in it, such as dashboards, admin tools, or operational software.
  • Fluency in Figma, and the habit of building components rather than one-off screens.
  • You can do research and synthesis as well as visual design, and you can show what changed as a result.
  • You're comfortable designing inside an existing component library and its constraints.
  • You hand off work an engineer can build, and you stay available while they build it.

Nice to Have

  • Design tokens and theming across more than one product.
  • Enough front-end familiarity to prototype in HTML, CSS, or Vue.
  • Accessibility work against WCAG, including keyboard and screen reader paths.
  • Data visualization, especially time series and fleet-scale tables.
  • Designing for TV, kiosk, or embedded displays.
  • Regulated domains such as healthcare or fintech, where a flow has to satisfy more than the user.

Nobody has all of these. If you have most of the section above and two or three of these, we'd like to hear from you.

How Hiring Works

You send a resume and a note. If it looks like a fit we'll have a call about the work you've done, then a longer technical conversation with the people you'd be working beside. We don't ask for unpaid take-home projects.

Before you write

The most useful thing you can send is a specific account of something you built and what was hard about it. Our own work is described on these pages if you want a sense of what we mean.

Apply for Product Designer

Attach a resume and tell us about work you've done that's close to this. A few paragraphs is plenty.

We ask up front so neither of us spends three conversations finding out we're far apart.

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PDF or Word, up to 8 MB.

A person reads every application. We'll be in touch if there's a fit.